Nintendo adds wireless headphone support in Switch firmware 4.0.0

Nintendo adds wireless headphone support in Switch firmware 4.0.0

Rather than allowing players to record any of their Switch games via the built-in feature, the video capture feature is now restricted to four Nintendo-exclusive titles. While it seems a little more tedious than just using a wired headphone, you can attach your wireless headphone receiver through the Switch's bottom USB-C port and get wireless audio that way. Still, it's better than nothing. This includes wireless headphones such as the PlayStation Gold, where the audio processing and transmitting is done in the USB dongle.

The added support for Bluetooth headphones for the Nintendo Switch was first discovered by a user on Reddit. The success of the Nintendo Switch was also bolstered by continuing 3DS device family sales, as also Super NES Classic Edition sales, both of which helped it not only lead, but essentially dominate the video game hardware market.

DOOM, the latest entry in the series developed by id Software, is hitting Nintendo Switch (Amazon, $299.99) in all regions next month, but it's been confirmed that the game will not be taking advantage of all of the console's unique features, such as motion controls. This new update added a lot of new features, like gameplay capture, save-data system transfer, and support for wireless USB headsets (something that wasn't mentioned by Nintendo). Twelve new user icons from "Super Mario Odyssey" and "Breath of the Wild" are also made available in the update.

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Saved data and user information on Switch consoles can now be easily transferred wirelessly.

Also Nintendo has also finally delivered on its promise to support video capture for Switch games, but the functionality has launched in a weird (and therefore Nintendo-like) way.

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